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League of Legends is one of the most popular MOBAs in the world with more than 100 million players worldwide. Since it’s 2009 release, LoL’s lore has captivated players and onlookers alike. Like most games, the best players think they know everything there is about a game and its lore.

Where do you fit in? How much do you know? Take this League of Legends quiz to find out just how much you know.

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The League of Legends TLDR: Ranked In 2019

Ranked Solo/Duo has been the same for a relatively long time, since 2013, disregarding the addition of pre-selecting roles. Before League Points and Promotional matches, there was an ever-changing ELO ranked system much like that in Overwatch. You could move throughout tiers seamlessly without the blockade of winning three out of five games. While LP and promo games are here to stay, 2019 is going to bring some changes to a long-used (debatably tired) system.

Riot Sapmagic noted four key things that they thought ranked should do:

  • Give clear feedback after each placement game.

  • Surface a diverse set of challenges throughout the season.

  • Provide regular milestones and meaningful goals regardless of skill level.

  • Reward deep and ongoing investment.”

Beginning in 2019, you will be able to see your lowest possible entry rank, called a provisional rank, while you're playing your first 10 games in ranked. This is the rank that you would get if you lost every single game of your provisionals. When you are playing your 10 games you will be able to see yourself gaining LP as it happens and you will be protected from LP loss. During provisional games, you will not have to play promotionals and will simply advance from one division into the next.

2019 will also bring positional matchmaking, which is a fancy way of saying you’ll be matched based on the skill you play the role you’re queueing for and will actually allow one player to have five solo/duo rankings if they were to play all roles. It will also mean that you see a direct and accurate reflection of how good you are at each role. You might be a Bronze Mid-laner but a Gold Marksman and now you'll know. As you can see in the photo below each position will have its own rank including its own promotional games and its own placement games. Rito is looking for a way to incentivize people who might take advantage of the system and not take off-role games seriously and we are excited to see what they come up with.

2019 will bring ranked borders at the beginning of the season, instead of the end, allowing players to watch their border change and grow throughout the season. Now if you look slightly right on the picture above you'll notice a split section. The season will now be divided into three splits, and your rank will not be resetting each split. Splits are going to help riot with the reward part that they want to address, but we don’t have many details as of yet. Some possible rewards mentioned were icons, rank border upgrades, and maybe even some in-game flair.

There will be two new tiers coming to ranked in 2019. The largest concentrations of players are located in Bronze, Silver, and Diamond. This has caused Bronze and Silver to feel very similar while there is little definition between the different divisions of Diamond. These two new tiers should bring definition to the tiers that they surround and have allowed Riot to squash the number of divisions in each tier from 5 to 4. So unless the new tiers are below bronze the lowest ranking will be Bronze 4.

That wraps it up for our Ranked in 2019: TLDR! We hope you enjoyed it and we hope we were able to break it down and make it quick and easy to read and understand. Keep an eye out here for all the upcoming ranked changes here. Have fun on the rift, Summoners!

Did we miss something? Let us know on our Ge'NeL fan page or by tweeting us at @genelmag!

 

https://nexus.leagueoflegends.com/en-us/2018/04/dev-updates-to-ranked-for-2019/

 

League of Legends for Dummies: Part II

We gave you Part I of League of Legends for Dummies back in February. Are you ready for Part two?

In-Game

structures.png

Break Their Line!

Towers aka Turrets will attack you if there are no minions around for it to hit instead. They will also attack you even if there are minions to hit, if you deal any damage to an enemy champion. Towers see invisible things around them, such as champions in stealth or wards. They deal increasing damage, meaning the more it hits you, the more it hurts. 

Inhibitors or inhibs do not attack back or have any defenses aside from their single turret. You must have one inhibitor down in order to take nexus turrets, and they do respawn every five minutes. So keep an eye on the time when you’re going for a final push. An inhibitor down will spawn super minions in that lane and the more inhibs you can get down, the stronger your minions become overall.

The enemy nexus is what you should always have your sights set on. Blowing up their nexus is the only way to win the game, unless they do it for you via a surrender (FF). The nexus itself has no defenses once you take care of the two towers sitting in front of it. Also, if you’re 50 gold short for an item, try last hitting the nexus.

Get Buffed

Rift Herald spawns nine minutes and 50 seconds into the game in the Baron’s Pit. Rift Herald can be killed solo by a number of champions once they are a little fed. It is vulnerable from the back when its glowing eye is open and it does not do much damage. Once slain, the Herald drops the Eye of the Herald. Someone on your team can pick this up, granting them empowered recall. They can then crush the eye, summoning the Rift Herald to fight for your team. The Herald will charge turrets and deal massive damage to the turret and surrounding enemy units on impact, so use the relic to make a good push. The Rift Herald hard despawns at 19:50 and does not respawn once slain.

Baron Nashor spawns at 20 minutes and is a major middle- to late-game objective. Taking down Baron will require you to have a few members of your team as it does large amounts of both area of effect (AoE) and single target damage. Slaying Baron grants a buff that makes you and your minions stronger. Nashor respawns every seven  minutes once he is killed. 
 

A Dragon or Drake, of a random elemental type will spawn at 2:30. If it is slain another elemental drake spawns after six minutes. This continues until the game reaches 35 minutes, at which point the elder drake spawns. No more than three types of elemental dragon spawn per match. Dragon deals moderate damage and makes your team stronger when you kill it. Each type of dragon provides a different buff for the team that slays it. 

The four elemental dragons are Earth, Infernal, Ocean and Air. The Earth dragon allows you to deal more damage to structures and objectives like dragons and Baron. Infernal gives you a boost in AD and AP. Ocean provides extra out-of-combat mana and HP regeneration. Finally, Air gives you a gust of wind at your back, increasing your out-of-combat movement speed. It is worth noting that the more of a single type of dragon you slay, the stronger the buff from that dragon becomes. 

The Elder Dragon is stronger than normal elemental dragons. While it is not as strong as Baron Nashor, with some exceptions, it would be ill-advised to attempt to kill it by yourself unless you are very fed. Slaying Elder will give your team a buff that amplifies the effect of the other dragons you have previously slain, while also giving your attacks and spells a burning DoT effect.

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It’s a Jungle Out There!

Strange Creatures

In the jungle, you’ll come across a variety of neutral monsters. You’ll find a whole bunch of birds, a two headed wolf, some sentient rocks, and a giant frog. The main creatures of interest in the jungle are the Blue Sentinel and Red Brambleback. 

Kill the Blue Sentinel to receive the Crest of Insight, also known as blue buff, a buff which grants increased mana and energy regeneration as well as +10 percent cooldown reduction. Blue buff is particularly beneficial to mages and champions who rely heavily on mana and abilities. 

Kill the Red Brambleback to receive the Crest of Cinders, or red buff, a buff which grants health regeneration and causes your basic attacks to slow the enemy while also applying a true damage DoT. Red buff is especially useful on people with long range, namely your marksman, so they can make the most of its slowing capabilities. Do note that dying while you have a buff will grant the buff to the person who killed you, so play with care. 

Overgrown?

Over the years, Summoner’s Rift has grown some plants. Blast Cone knocks away all nearby units when it is destroyed, and they often spawn near walls. These can be helpful when escaping by jumping over a wall, or knocking back the person pursuing you. Scryer’s Bloom releases a pollen across the map that reveals units and wards. These often spawn in areas where vision is highly contested, such as around Baron or near the dragon pit. If you’re low on health, it’s always worth checking the nearby river to see if there’s a Honeyfruit waiting to be eaten. Destroying the plant will drop five fruits that restore health and mana, but slow the user. Keep in mind that these will slow the other players as well, so you can pop them to create a slow field if you have someone chasing you. Also, the scuttle crabs in river are very fond of Honeyfruit, but a few auto attacks should get them to leave your fruit alone.

Get Gold

Bring Home the Bacon

Beyond just passively gaining gold, there are a couple of ways to make gold in LoL. Dealing the killing blow to minions will provide you with small amounts of gold. Cannon minions are slightly larger and are worth more gold. Destroying enemy turrets will grant you and your team gold, while destroying the first turret of the game will provide an extra gold bonus. Landing the last hit on a champion will also grant you gold with a varying amount of gold depending on how many times that person had previously been killed. Taking part in kills and getting assists will also grant you gold depending on how much you assisted with the kill. Slaying Baron Nashor will grant your team a nice 300 gold per person, in addition to the buff, so keep your eyes on that big purple worm! 

Hole in Your Pocket?

Even easier than getting money in LoL is spending it. Once you’ve accrued a nice chunk of gold, you can return to your base and happily hand all your winnings to the greedy shopkeeper for that shiny new sword… to stick on your gun, of course! A lot of the items in LoL don’t make sense, but try to look past that and see them for what they really are: stat increases. 

There are core items for certain roles (support classes, I am looking at you—you better have some wards!) but more often, items are dependent on your champion. Check your abilities before you buy an item and make sure you’re not spending all your money on attack damage when your champion scales with ability power. Some items also grant you an activatable ability, so read the entire description of every item you buy to make sure you’re not missing anything. If you need help with an item build for a specific champion, I recommend OP.GG.

GG WP!

While this might be a lot to take in, we hope that this guide gives you the general information you need to make it around Summoner’s Rift for your first of many levels and games. It can be daunting to learn a new game from the ground up but we were all noobs once, even the pros! With some hard work, time, and good guides from the right people, you’ll be climbing the ranked ladder in no time. 

If you get discouraged, don’t be afraid to ask for help in-game, on the forums or send a friend request to the account pictured here (GamerGrrl) and I’ll do my best to help you personally. Keep an eye out on our pages for more League of Legends guides! 

Was this guide helpful? Did we miss something? Let us know on our Ge'NeL fan page or by tweeting us at @genelmag!
 

League of Legends for Dummies - A Guide: Part 1

LoL: An Introduction

So you want to play League of Legends. You’ll find countless guides on forums, websites and videos breaking down complex parts of the game, but there are very few guides covering the basics of the game. 

What the heck is MIA? What is a nexus, and why do I need to blow it up? That’s where Ge’NeL comes in. We’re giving you all the basic information you need to know to have a great first game of LoL, and everything we wish we’d known in our first game. 

What is League of Legends? LoL is a free-to-play Multiplayer Online Battle Arena (F2P MOBA). What does that mean? In most MOBAs, you get to pick from a huge list of characters, and LoL is no exception. With 139 champions available on the current roster, there is something out there for everyone (and we’ve got skins if you want to be pretty, or scary). 

The whole idea is that you’re constantly fighting the enemy team in an all-out brawl to blow up their shiny crystal before they can blow up yours. There are little girls dealing big damage, tons of swords and guns, killing dragons, blowing stuff up and saving teammates from walking into certain death. If any of that sounds interesting, stay with us. There’s a lot to learn, but you’ll be causing carnage on the Fields of Justice before you know it!

Getting Started

You’ll need to download and install the game before we can do anything. Head over to the League of Legends site  to create your account and download the game. Get through set-up and install, then patch. It might take a while — remember, more than 130 champions — but it’s worth it.

While you patch, think of your summoner name. This is the name that is going to be seen by everyone you play with and against. You can change it, but name changes don’t come cheap, so pick one you really like up front. Once you’ve chosen, there goes that “ding!” you will come to know and love.

Now you’re probably looking at something like this:

 
 

The tutorial has some great moments. You’ll play as Ashe, a long-standing marksman on the League of Legends roster. The game shows you how to level up an ability, what minions are, what all the structures are and other key features.

However, the tutorial has its issues as well. In the screenshot below, you can see I am barely missing any health, but the game will force you to use the summoner spell “Heal” to advance. Heal, and most other summoner spells, are there to save you from death as opposed to just topping your health off. Summoner spells have long cooldowns and are always important, so make sure you are only using them when you really need them.

 
 

The other cringe-worthy aspect of the tutorial is the set of items the game has you build for Ashe. All champions in the game have abilities, and different factors contribute to those abilities’ power. Ashe is an Attack Damage Carry (ADC) which means she scales off of Attack Damage, or AD. The tutorial has you build a tank item called Thornmail, which is an item you would almost never actually use on Ashe. 

Despite its flaws, the tutorial is worth playing and will help clarify and reinforce some of the points listed in this guide.

I recommend everyone new to League of Legends play through battle training. It starts you off in champion select, which is where you begin every game of League of Legends. This is where you pick your champion, skins, summoner spells (as you unlock them) and runes (once you reach Level 8). 

Once you’re done looking around champion select, you can load into the game. There, it shows you the map, reminds you to buy items, reminds you not to just walk up to turrets and a host of other valuable tips. Sure, as a veteran player who knows the limits of their champion, the constant pop-ups and game pauses can get annoying, but I know how helpful this version of the tutorial would have been when I started playing.

 
 

Now, pick your favorite pretty picture and let’s really get started!

Terms to Know:

  • MOBA - Multiplayer online battle arena

  • META - The commonly accepted play style / team composition at the time

  • MIA - Missing in action / missing

  • ARAM- All Random All Middle

  • Ult - Ultimate ability (Default R)

  • CC - Crowd control; stuns, silences, slows

  • Soft CC - Crowd controls that do not completely stop control from their player (slows, roots, silences)

  • Hard CC - Crowd controls that completely stop player control (stuns, fears, suppression)

  • Hard Despawn - When a minion or monster despawns or goes away despite being in combat

  • DoT - Damage Over Time

  • TP/Tele - Teleport

  • OP - Overpowered

  • Jg - Jungle or Jungler

  • APC - Ability Power Carry

  • ADC - Attack Damage Carry

  • FF - Surrender (Forfeit)

  • B - Base or basing (ex. “I’m b” or “They’re b”)

  • KS - Kill steal; most often used when a support gets a kill instead of a carry

  • Rep - Report; done in post game screen

  • Feed/Feeding - To die a lot to the enemy team, intentionally or otherwise (ex. “Stop feeding!”)

  • Int/Inting - Intentional feeding; intentionally dying to the enemy team to make them stronger

  • Tilt/Tilting - Getting mad or upset and allowing it to affect your gameplay negatively (ex. “Don’t Tilt!”)

  • Clown Fiesta - A term used when a game has completely gone off the rails and crazy things are happening. Usually one team is significantly ahead of the other or both teams are making a large number of mistakes.

  • GL HF - Good luck, have fun!

  • GG WP - Good game, well played!

Out of Game

 
 

As you level up your account, you’ll unlock new game modes and maps. 

The majority of LoL is played on Summoner’s Rift. It’s the lovely 5v5 map you were on during Battle Training. Summoner’s Rift is the map that professional LoL is played on as well, so if you’ve got dreams of playing on the big stage, you’re going to be seeing a lot of green, and this guide will help you manage it. 

There are four modes for Summoner’s Rift. Blind Pick is where you do not know what the enemy team will be playing and you might be playing against people playing the same champions as you. Draft Pick is what a lot of people use to practice for ranked play. You will be able to pick champions you do not want to play against in the “Banning” phase. Then the selection of champions alternates back and forth between the two teams. You know what you’re playing against, so you have more time to plan and pick champions that counter the enemy team. Ranked Solo/Duo is the next level up of competition that you unlock at Level 30.

You gain league points (LP) based on winning and losing, and you can play with one other person. Ranked Flex is just like Ranked Solo/Duo except that you can queue up with as many people as you would like.

ARAM is on the Howling Abyss map and only has a single lane. It is centered around fighting and pushing the enemy structures. You can not pick your champion in ARAM, but it’s a great way to test out new champions and see if you enjoy them!

Twisted Treeline is a 3v3 map. The game is similar to that on Summoner’s Rift but there are less structures and the map is scaled down. There is ranked play for Twisted Treeline, as well.

Out of Game; Into Game

Runes are selected out of game but provide you in-game effects. 

There are five rune trees: Inspiration, Sorcery, Precision, Domination, and Resolve. Until you reach Level 8, you won’t be able to change your runes or personally select your pages. The game will select the best rune page for you based on your champion. After Level 8, you’ll be able to personalize your runes to your champion and playstyle. I recommend looking at op.gg for specific champion rune pages.

Summoner Spells are also selected out of game, but give you two in-game abilities. There are nine summoner spells available in Summoner’s Rift:  Ghost, Heal, Barrier (unlocked at Level 4), Exhaust (4), Flash (7), Teleport (7), Ignite (9), Smite (9), and Cleanse (9).

 
 

Stay in Your Lane. Literally!

There are 139 champions as of Jan. 1. Inevitably, there will be someone in that huge and ever-growing roster you will enjoy playing. There are five roles in League of Legends that, for the most part, need to be filled every game. These are Support, Marksman (MM), Top, Middle (Mid) and Jungle (JG). These roles take different types of champions, and despite the fact that each and every champion in League of Legends is different, they each fit into some categories. 

There are three lanes in LoL: Top, Middle, and Bottom. The lanes each have turrets running down them and are where the players will spend the majority of their game. Marksman and support both go bottom lane, while middle and top lane each have one person. Minions spawn and run down each lane, clashing with each other as they meet.

These categories include Utility, Marksmen, Tanks, Mages, Assassins and Bruisers. A lot of champions have two categories they fall into, such as a utility tank or a utility mage. Utility speaks to the ability a champion has to help their team through means other than damage. This can be done with shielding, healing or crowd control. Utility champions are often played in the support role. Marksmen’s main source of damage is usually auto-attacking and attack damage. They are generally played in the Marksman role, but can be used in other roles depending on skill and team composition. Tanks’ main goal in the game is to soak up as much damage as they can for their team. Tanks often have a lot of crowd control, but their main stats are health and their resistances. They can be played in any role aside from marksman. Mages are probably what you think of when you think of a witch or wizard, and you’re right! They usually gain power from ability power, and do their main damage through spells. They are often played middle or support. Assassins lurk around, waiting for their moment to strike. There are both AD and AP assassins, and they can be played top, middle or jungle. Bruisers are tankier damage dealers. Their strength comes in having more resistance and damage combined than their enemies. Bruisers are often played top and jungle. 

Gimme, Gimme

There are two types of currency in LoL: Blue Essence (BE) and Riot Points (RP). Blue Essence is earned by leveling up, disenchanting champion shards you don’t want and completing missions. BE is what you buy champions with, because you don’t start the game with any. Riot Points are acquired with real money. They can be used to buy champions if you just can’t wait to grind out the BE, or they can be used on in-game cosmetics. Keep in mind, buying an experience boost with RP will only boost the leveling of your account, not your leveling in-game. 

In our next installment, we will talk strategy and in-game play. Stay tuned!

Was this guide helpful? Did we miss something? Let us know on our Ge'NeL fan page or by tweeting us at @genelmag!