Rebecca Sugar, You’re My Hero

To put it simply, I do not believe there is a better show in existence for young children in the current day and age as Steven Universe.

Steven Universe, Cartoon Network

Steven Universe, Cartoon Network

Simply by turning it on, and watching any of the numerous episodes, one can learn so much about how the world should work. Let’s start with the main cast. The focal point of the series is the adventures of Steven Quartz Universe and his three mentors/senior teammates, Garnet, Amethyst, and Pearl. From the first moment, these three female leads are among some of the best.

All of their voices stand out, from the heavily accented Garnet, voiced by singer/songwriter/producer Estelle Fanta Swaray who traces her roots back to Grenada, to the Raspy and energetic voice of Amethyst, Michaela Dietz, a Korean-American singer and voice actress by trade, to the haughty and motherly voice of Pearl from Deedee Lynn Magno Hall, a Filipina-American voice actress who is best known as Princess Jasmine in the Aladdin Broadway production.

No two characters sound alike. Although relatives tend to have similar voices, all show an insane degree of personality. From the Pizza family, who are immigrants from the country of Ghana, the father, Kofi Pizza, and the grandmother Nanefua Pizza, to his daughters, Jenny and Kiki Pizza. The latter two were clearly raised in America. The entire show brings a realistic representation of life in America. If you lived in another country for years, you will have an accent. And then, in this show, that accent is never grounds for a joke. It’s merely a factor of these character’s lives and personality. Ethnicity is never a point of contention, neither is gender. Characters can be weak, strong, light-hearted, serious, but it’s all based around who they are, not what they are.

I wish I had grown up with this show. I really, truly do. Allow me to spoil an episode, known as “Alone Together”. Though Steven Universe has had many groundbreaking episodes, this, was the first. It introduced a character known as Stevonnie. A fusion of Steven, the main character, and Connie, his book-smart, sword wielding best friend. (Her full name, for the record, is Connie Maheswaran, she is of Indian descent) Stevonnie is created in a flash of pink light, and where two children stood, now stands a beautiful, no, a stunning figure. Tall, not lean, but just soft enough in the right places. Instantly, the first thing they do is stand up, and run around, laughing. Yes, I said they. Stevonnie is the first purely non binary character in the series. Not male or female. Non binary. They take themselves to Garnet, who tells them that, “Stevonnie, listen to me. You are not two people, and you are not one person. You, are an experience! Make sure you’re a good experience. Now, go have fun!” After another run on the beach, followed by a cliff dive into the ocean, they find themselves hungry, and head into a local donut shop for a snack.

Lars and Stevonnie, The Big Donut Shop

Lars and Stevonnie, The Big Donut Shop

Two recurring characters stand behind the counter. The tall, lanky, sometimes unthoughtful Lars, and the short, stocky, strong, sometimes hard headed and manipulative Sadie. At the sight of the attractive Stevonnie, both characters find themselves flustered. Stuttering. Unable to form cohesive thoughts, and end up giving away the food for free, to which Stevonnie actively flirts back over their shoulder, “But, just so you know, that isn’t a very sound business practice.”

Stevonnie sees the power their attractiveness wields, and decides to wield it in kind. But, like most swords, there is a double edge, which appears later, in the form of Kevin. Stevonnie, still reveling in their newfound power, decided to head to a local rave. As music plays and lights flash, they begin to dance--their beauty and acrobatics attracting the eyes of the entire venue. Does this flatter them even more? No, it, in fact, induces an extremely harsh anxiety attack, prompting them to run into the corner, lamenting the fact that if they were to split back into Steven and Connie, they would at least have each other. Instead, they’re alone, together. And that’s when Kevin arrives.

Kevin and Stevonnie

Kevin and Stevonnie

Now, most of us have met a Kevin at least once in our lives. Acts like they are a Greek statue given life. You’re lucky to know them. He’s the best thing that will ever happen to you. He approached, breaking through their personal space. Flirting, patronizing, calling them “baby” and “girl” clearly interested in only their body, and how having his pushed up against theirs will make him look. Stevonnie, ready for their night to be over, pulls Kevin onto the dance floor, seemingly broken down by his incessant bothering and not taking no for an answer, and proceeds to dance so hard, they fall apart. Literally. They split, reforming into the now laughing and weeping at the same time Connie and Steven. To his credit, he leaves with a simple, “That’s two kids! I’m out!” as Connie and Steven enjoy their dance--together.

One simple episode brings up so much. Identifying as non binary, using sexuality as a weapon and enjoying it, being pressured by someone into doing things you don’t want, especially in a sexual way, and fighting against it in order to be yourself. Even then, more episodes with more lessons spring to mind. “The Storm in the Room” has to do with not defining yourself by the actions and reputation of your parents. “Mindful Education” and the song “Here Comes a Thought” are about dealing with anxieties and not letting them consume you. “Pool Hopping” is about recognizing that you can never be totally in control, and at times just have to take things as they come.

Rebecca Sugar, you really are my hero. You’re a bisexual, non binary woman who creates incredible story lines, beautiful art, and unbelievable music every day. I want to be more like you. This article is my love letter to your series, Becky. I am thankful that you created it, and I can’t wait to see what comes next.

Comment

Sophia Sunday

My opinion is my opinion. I would never say it's the right one. I just think it's what makes the best world available. Mid-20s, Trans, in the woods. Possibility of going feral rises every single day. If you're reading this, please listen to Tranquility Base Hotel & Casino. It takes a listen or two to get used to it, but dear god, it's such a good album. Also, fuck capitalism, cops, and our current state of Democracy. Feast on the bones of the rich. Wake me up when Stone Ocean is animated.

Wonder Woman and Her Bondage Roots

Wonder Woman and Her Bondage Roots

By now, anyone who has ever been a fan of DC Comics was aware that early Wonder Woman comics had some bondage themes. This was largely, in part, due to William Marston’s BDSM and polyamory lifestyle.

BDSM has been practiced in various forms since ancient times. One of the earliest known references to the practice of bondage is The Tomb of Whipping near Tarquinia in Italy. The tomb’s walls depict scenes, said to have been influenced by followers of the Greek god Dionysus.

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*NSFW* Female Porn Filmmakers Are Creating a Refreshing New Spin on Adult Cinema

*NSFW* Female Porn Filmmakers Are Creating a Refreshing New Spin on Adult Cinema

The adult film industry has always been operated by and catered to White men. Thems the facts, Jack.

Let’s face it. Porn for women is nothing new. Neither are female filmmakers in the porn industry. But there’s still something left to be desired. For some reason, filmmakers think that porn for women equals girl on girl or some super mushy, boring sex scene. Filmmakers like Erika Lust and Shine Louise Houston are taking a different approach, creating adult indie films that are diverse and hot.

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My Two Week Journey to Twitch Affiliate

After finagling my way into the VIP section at a loud, crowded Pax East after-party in April, a stranger shouted at me from the non-VIP section. 

“Are you a streamer??” I paused and replied,

“No, but I'm going to be!”

After all, it was my new year's resolution to stream regularly. Up until that point, I didn't make any effort. I would turn on my stream for a few minutes here and there at random. 

I just assumed that streaming was easy and as soon as I found the right time I would just.... start. I consider myself “the comedian,” I love to make people laugh and I also love games. Twitch was made for people like me. I live to love and entertain. But I kept putting it off and making excuses. 

Days turned into weeks, weeks into a couple months and I realized that I still haven’t started my stream. The girl from Pax East would replay in my head. Between my timeline being spammed by “Going Live” tweets, Twitch News and Channel Shares, eventually, I wore down and on a random Sunday in July I decided to turn on my stream.

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I started my first stream with a goal to stream over an hour. Easy right? I chose Fortnite because that's what all the cool kids are playing, smart move. I brushed my hair, checked my setup and went live. Needless to say... it was AWFUL. I was nervous and had no plan. I constantly asked my viewers, “What should I do??” which is a question I should have asked myself before I hit Go Live. My gameplay was disastrous, I didn't know how to properly engage my audience and I was lost keeping up with my chat. It was a nightmare.

But over the past two weeks, my stream changed so much.

As a Black woman streaming I was very anxious to find my groove. How do I fit in into a gaming-comedy community dominated by White males? The trolls came of course. That's a given with all parts of the internet. But it was easy for me to get over the racist comments in my inbox and chats. Though, despite my sudden enthusiasm, I was still directionless for the first week of streaming until I realized that being MYSELF is all I needed to do in order to grow my audience. I did not need to pretend to be myself pretending to be a Twitch streamer. 

As of today, I am a Twitch Affiliate and it took me twelve days to achieve this. My idea of what I want to do has become more focused. How I plan to present myself to Twitch has morphed. As my audience and views grew I became more confident. I realized that if my viewership plateaus or I don’t have many people in my chat that it's okay because I am doing what I love: playing video games, making friends, and sharing comedy with the community.

How many of you are Twitch streamers? Share your links to your Twitch channel and introduce yourself on our Facebook page.
 

10 Ways Video Game Developers Can Better Represent Black People

They gave us representation, but we can freak it.

I’ve been playing video games since 1999 and there’s many of my friends and Black people in general who have the same exposure to video games and have seen a lot of change in our 20 something years of living. We’re doing well so far in terms of visibility, but we can afford to make larger leaps. The following is a list of ways developers, writers, and the like can build upon Black representation.

Sheva from Resident Evil 5

Sheva from Resident Evil 5

1. Different kinds of Black people.

I’ve seen a Black Japanese person in Yakuza and it made me wonder where the French Black people are or the Hispanic Black people, and all of that. Then it made me also wonder, where are the LGBTQ+ Black people? We have such a diverse community, but a large part of Black representation only focuses on people being solely Black. I wish that identities included more. We learn so much from video games that it could help people better understand those different from them or even cultural exchange between different Black people.

2. Varying archetypes.

Hood folk exist. Sassy Black women exist. Even if it’s our cliché in media, I don’t feel like there should be less of these presentations. Alternatively, I think it’d be more beneficial to show more Black people being softer, gentler, shy, insecure, etc. We have more to our personalities than just outer toughness.

We learn so much from video games that it could help people better understand those different from them or even cultural exchange between different Black people.

3. More than one Black person.

In my honest opinion, it’s a stretch that fantasy worlds or even fictional versions of our real world always have a token Black person living in areas with not one other Black person. Sounds bitter, but due to the more realistic and cynical settings of life, I find it hard to believe that a Black person wouldn’t venture out to find another so that they can feel safe in unknown territories or areas where they’re 1% of the population. Solidarity has been a method of inadvertent survival, so I think this is important even if such worlds never portray racism or discrimination.

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4. Different types of hair.

There are different types of afros than spherical 4C hair. If “4C” threw you for a loop, that’s also evidence enough that there need to be more Black hair types in video games. I have an afro myself. It’s not a perfect circle. I don’t have fro sideburns. I do afro puffs, a unicorn puff, part my afro to the side, Bantu knot my hair, and do hairstyles that probably don’t have a name. People put their dreads in buns. Some people have Sephiroth length dreads. Where’s the edge-ups? Where’s the flat tops? Box braids? It’s suffering seeing the same damn shapeless fro, short dreads, cornrows, or short haircut. It keeps me up at night. Sims 4 mods for Black people do everything I wish developers had.

5. More dialects.

I’d love to see a Black person with a Southern accent or sound like they don’t have their customer service voice on the whole game, but that code-switch voice lock setting is probably because we need Number 3 to happen first. Proper is great, but characters, as well as Black people in general, shouldn’t have to perform all the time just to be accepted.

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6. A better understanding of skin coloration.

It’s bothersome when video games like Monster Hunter World have such diverse skin color options, accompanied with different test lighting in the character creator, just for the skin color to somehow be off when you’re actually walking around in the game. It’s happened to me more than once in more than just that game where I try to make my character a medium brown with a neutral undertone and they come out lighter or darker than what I anticipated. It’s even worse when changing those settings on the characters isn’t free. It’d also help immensely if lip color was our typical same-color-as-face or darker to pink.

7. Variety of names.

Laquisha. Keshawn. Marquis. Aaliyah. Where are they?

8. More body types.

Another cliché is having Black people be tall, muscular, and/or curvy. It’s great, I’m here for it always and whenever, but more representation means having some variety. Not everybody has the six-pack or a donk, and that’s okay.

9. More interactions between Black people.

Again, this could be done if Number 3 is achieved. I keep drawing blanks and having to fall back on GTA for games that satisfy this condition and so we could obviously do more. And I’d love for it to extend past just having a Black family in a game; that’s the easiest way to do it. I want to see strangers dap each other or say, “What’s up, Big Dawg,” or a “Hey, gorgeous!” I love seeing that kind of interaction and I’m sure other Black people like to see that as well.

10.  Include Black writers, voice actors, etcetera.

I didn’t number these by any criteria of importance, but I do believe that one of the best ways to achieve everything on this list is to employ more Black people. Have more Black voice actors and writers to work together to create better, more believable characters. Including Black people also ensures that whatever attempts at inclusion don’t accidentally roll over into some offensive territory. And don’t stop at one or two; this ensures that there’s a lot more discourse going into the decision making and Black people from different backgrounds can collaborate to make sure accents are on point, situations are realistic, and that there’s diversity within the diversity of including Black people in the cast of characters.

 
 

There’s been so many video game characters in the past five years that have made my heart so happy. In 2018, Black people have so much more representation than we’ve ever had. We have Twintelle from ARMS (I know people don’t play it, but hell, it’s still something)! We have Marina from Splatoon 2! We are thriving! Even so, I don’t want that kind of progress to stop because the world is changing: the media should also reflect that change. When one community receives, so do others. It makes the world more beautiful, and it makes our experiences richer. We should always strive for that.

Artists Beware: Creative Exploitation in the Game Industry

Because video game development isn’t excluded from being a shady business

Many would regard video game development as one of the most fun industries a person could work in; a team of artists collaborate to create wondrous, fictional worlds people fondly use to take a break from the world we all know. This escapism is part of why some don’t consider what goes into making video games. As a kid, it’s not much of a thought. As adults, when we’re finishing academic papers at 3 am, juggling two jobs, working 40+ hour weeks, getting the kids to bed, it’s reasonable. Why insert that element of realism into a hobby you enjoy after a long day? It’s a reality that sadly ends up overshadowing that artists are getting screwed out of hard earned money.

As early as 2004, there was a lawsuit filed with EA to sue over unpaid overtime. Crytek’s former FX artist Ludwig Lindqvist had also chosen to crowdfund for a lawyer to take legal action for unpaid wages in 2016—some employees had still not been paid the following year. With this kind of disregard from even notable companies, a person could only imagine the unprecedented amount of misconduct that goes on in the industry. This brings to question how Ubisoft intends to handle their recent announcement of involving fan support.

Ubisoft’s E3 conference this year introduced Beyond Good & Evil 2. The trailer detailed to illustrate a futuristic space setting that the team impressed would draw various cultural inclusions and Ubisoft called for creators to join the efforts to create assets for the game.  The call entails that Joseph Gordon-Levitt’s HitRecord would be in partnership with Ubisoft to bring creators into the project. Rightfully, their partnership received criticism because of the details of how these artists would be compensated for their work. Right under the partnership video, a user questions the ethical nature of HitRecord and suggests that the artists won’t get paid.

What often happens with artists vs. the public is that people believe that exposure is interchangeable with pay; YouTube user Lucas Gore writes, “They’re doing you a favour by showcasing your art in a game that will be played by hundreds of thousands, possibly millions. They don’t owe you any money.”

This is harmful because realistically, there’s a fraction of online users that will simply like an artist’s work, a smaller fraction that shares the work and correctly attributes it back to the artist, and an even smaller fraction that decide to contract your work for pay. YouTube user TotallyCarbon’s response to the simple “it’s exposure” are questions that I often ask myself in the face of opportunities: How well are they going to credit? Why would this stand out on my portfolio? What form of payment will be given? HitRecord has an alleged $50,000 budget specifically for creators whose music, art, writing, and etcetera get approved. This begs the question, how much work will be approved and how will it be divided between the collective of people? It raises concern whenever a client can’t define the when, how, and what of these interactions and that uncertainty is what freelancers look for when contracting work.

These types of articles spotlighting lack of pay in video game projects aren’t uncommon and seeing as my research also brought up job postings for unpaid artist labor, this kind of exploitation will produce more to come. It’s an unfortunate fact that comes with the freelance territory. “For exposure” is such a common thing in the art industry that there’s satirical art, Twitter accounts, and pages outing clients who have the gall to ask to work for free. For those who are also creating content, here are a few things you can do to avoid any unsavory interactions with clients.

  1. Write a contract. Include what work you’re willing to do, the usage rights if they should want to continue working with you, guidelines of what you expect and what your client should expect, and what will happen in the event that the client decides to cancel their commissioned work.
  2. Research your client. If they’re a company, there should be information on how interactions with freelancers went. If it’s an individual, ask if they’ve had a history commissioning work from other artists—if there is no such information, continue at your own risk.
  3. Get verbal agreements in writing. If there isn’t something included in your contract that they’re offering, make sure to get it in writing. Don’t only take people’s word for it.

It’s the least you can do to protect yourself if you want to make money doing what you love that extends beyond the video game industry. Exploitation happens often and it can go unnoticed when we’re out living our lives and are the recipients of such beauty and blood. We should be mindful of what it took to bring one of our favorite past times into our homes. Awareness and education can go a long way to protecting the people behind the magic and protecting ourselves. It should be common sense that nobody wants to work for free, right?

Are you an artist or writer who has experienced this? Share your story in the comments.

Yakuza: Tension Between Chinese Immigrants and Japanese Citizens

This article contains spoilers for Yakuza 6: Song of Life and Yakuza 0

The Yakuza series is unique in the way it draws much of its fictional world from famous movies, actors, comedians, adult entertainers, and even allusions to historical events (Majima causing Japan’s Bubble Economy to burst is the kind of game content that keeps giving). But with all these references to real life, one particularly stood out to me: the overt presence of Chinese immigration.

yakuza 1.png

Heihaizi—they are the children who are born outside of the One Child policy in China and left in the darkness. They have no government identification and that’s relative to the amount of rights they have. Without proper paperwork and no family money to pay the fine for disregarding the policy, these kids have no access to education, public transport, medical treatment, or jobs.  Because of this, they are at risk for human trafficking and turn to crime for their survival. In Yakuza 6, this is an integral part of the main story. Why is this important?

Even in 2018, there are many Western people who couldn’t imagine that there’s bitterness amongst East Asians. Factor in America’s lack of focus on foreign politics in primary education and Japan’s quietness about their socioeconomic culture in their localized games, it’s a shock to see how Chinese and Japanese people interact within the game. Even Korean characters have their prodding at the Japanese. One of the earliest introductions to tension between the Chinese and Japanese is within the first hour where protagonist Kiryu Kazuma encounters two Triad members closing off an alley. When let through, he finds a Yakuza man surrounded by Triads. Two discreetly communicate in Mandarin that they’re going to kill him too. Upon rescue, the man relays to him that they’re not only after family men, but they’re going after civilians too.

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The tension between the Chinese and Japanese didn’t have to be as straightforward as a sword to the neck either; the language barrier is also used as a symbol of tension. Triad officer Ed offers in his first appearance that his superior has an answer to the ultimatum given to their group, but his “Japanese isn’t great.” Citizens on the street warn others about roaming Triads. Even in earlier games such as Yakuza 0, Kiryu couldn’t even get close to Little Asia, the Chinese’s small ghetto in Kamurocho. That the sixth installment goes a step further and integrates human trafficking is also a lot to take in during some fictional downtime.

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            As a newcomer to the series, I never know what to expect with Yakuza. I didn’t think it would ever brush with reality so intimately. I’ve struggled to find many other games that showcase it so thoroughly, if at all. Something as critical as the heihaizi struggle and showing this tension is a big step on Japan’s part because it’s also admitting that Japan is not always a wonderland of progression and hospitality. Although there is a Japanese-favoring rhetoric used in a lot of these interactions (it’s a Japanese game, go figure), being able to offer these kind of visuals helps players grasp a broader understanding of Japan, China, and realities of socioeconomic climate between them.

Understanding Net Neutrality

When I lived and worked in the Middle East, certain internet sites were blocked because they violated the countries' laws (pornographic sites, gambling sites, certain video game sites, streaming sites, etc.). Here, in the U.S. our internet service providers or ISPs are required by law, to not block any webites for any reasons. In otherwords, the internet is to remain open and companies are not allowed to block sites in order to get customers to pay more.

In 2015, the Federal Communication Commission or FCC reclassified high speed internet as a public utility--a public good, including it in Title II of the Communications Act of 1934. That means they internet service providers are considered a "common carrier". Net Neutrality is the principle that Internet service providers ISPs should allow access to all content and applications regardless of the source, and without favoring or blocking particular products or websites. 

What is Net Neutrality?

Net neutrality is actually quite simple. Net neutrality is keeping the internet open by requiring all data be considered equal. Thus, forbidding ISPs from blocking certain traffick or slowing down internet speed in order to charge higher prices. Politicians, however, have severely complicated the issue with rhetoric and misinformation. Scientific American gave an excellent explanation:

It's the idea that all Internet data should be equal. That the Comcasts and Verizons of the world can provide the pipes but should have no say in what passes through them. The Internet providers shouldn't be allowed to charge different companies more or less for their data or to slow down, or block, access to Web sites and services they don't like.

Argument For Net Neutrality Laws

Supporters of Net Neutrality believe:

  • Net neutrality promotes innovation in tech, allowing a free and open internet that is accessible to everyone

  • Net neutrality protects consumers/users by preventing ISPs from selecting websites to block or throttle data. If ISPs are allowed free reign, it is probable that they will try a few things they've already tried in the past, including:

  • Net neutrality allows small ISPs to compete with large ISPs through innovation

Argument Against Net Neutrality

Opponents of Net Neutrality believe that:

  • Not all data is equal and companies should pay their fair share of the internet.

  • Internet companies like Netflix and Skype are taking up too much data.

  • Open internet stifles competition and innovation.

  • Shouldn't have government involvement.

Those who are opposed to Net Neutrality argue that consumers' fears of ISPs abusing their power is unfounded. History, unfortunately, proves otherwise. FreePress compiled a list of Net Neutrality violations by ISPs like Comcast, Verizon and AT&T, doing the very thing they want us to believe they would never do. These violations include throttling data, blocking ports and websites and redirecting internet users to the browser of their choosing.

In January 2017, the FCC's policy to uphold the laws of Net Neutrality shifted with the appointment of Ajit Pai as chairman of the FCC. Pai, who served as a lawyer and lobbyist for Verizon seems to still be protecting Verizon's interests and not the U.S. the interests of consumers and businesses. Almost immediately after his appointment, Pai got to work on repealing Net Neutrality. And on December 14, 2017, Congress voted to repeal the internet's Title II status, reversing net neutrality. Luckily, Pai has yet to finalize the repeal. This gave the U.S. Senate time to vote on May 16, 2018, to reverse the vote to repeal Net Neutrality. I know. It's a lot. 

What the Senate Vote Means

The U.S. Senate voted 52-47 to put the FCC's Net Neutrality rules back in place. This doesn't mean that Net Neutrality is law of the land once again. The House of Representatives also have to vote on it. It's unlikely, however, that it will pass the House because of the $101 million ISPs Verizon, AT&T and Comcast contributed to politicians campaigns and PACs. 

If you're still unsure of how Net Neutrality will affect you directly, imagine having to choose your internet like this:

Source: ajitpai.com  This is not a real Verizon package, only a visualization of what a package could look like should Net Neutrality be eliminated.

Source: ajitpai.com
This is not a real Verizon package, only a visualization of what a package could look like should Net Neutrality be eliminated.

Small businesses could be charged exorbitant fees to build websites on WordPress, Squarespace. Video game prices could rise because of the reliance on online gameplay. This in addition to consumers having to pay more for an internet package that will allow them to play video games.

The laws that govern ISPs are very necessary in order to preserve a free and fair internet. And this is where we need your help to ensure our internet remains free and equal. Vote. Midterm elections are vastly approaching. If you support keeping the internet open, vote out those politicians who would see Net Neutrality dismantled. 

Tell us what you think about Net Neutrality in the comments. 

May the 4th Be With These Gorgeous Galactic Manicures

To celebrate May the Fourth, and in honor of the upcoming release of Solo: A Star Wars Story on May 25th, we’ve collected some of our favorite Star Wars-inspired manicures. These are definitely the nails you are looking for!
 

Adorable Wars

This manicure by HandJobs by Allison is flawless. From the adorable Tsum Tsum Chewy, Han, BB8 and R2D2 to that stunning galaxy nail... These are nails skills to aspire to!

Darth Vader

Celebrate the Dark Side with this gorgeous red sparkle and black lacquer mani featuring Darth Vader himself. Those criss cross nails are on point!

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Watercolor masterpiece

It’s hard to believe that this manicure could be so detailed. Each nail is worthy of framing!
 

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Matte

Matte manis are all the rage these days, and this one certainly lives up to the hype. From Boba Fett to C-3PO, @sensationalnails4u nails it.

In a galaxy far, far away

I love nail art and imagery, but I have to admit, I’m most often enamored at good galaxy designs... and these are fantastic.

Which side are you on?

This intricately drawn manicure is an homage to both the light and dark sides. 

French manicure and more

Love these blue metallic tipped french manicure nails with R2, BB-8, Storm Trooper and Darth Vader. It is an interesting use of natural nail to showcase the artwork.

If it’s texture you’re looking for…

These Chewbacca nails may be right up your alley.

Nailed It

In case the Pinterest Fail is strong in you, there are fortunately easier options to achieve manicure perfection.

These are the stickers you’re looking for

If you’re daunted by using lacquers and polishes to create solid Star Wars imagery, stickers or wraps may be your best bet.

These nail stickers off of Etsy are cute and accomplish the art without the hassle.
 

R2D2 for you

Jamberry’s vinyl nail wraps are easy to apply with heat and last for up to two weeks. While they’ve retired their Star Wars Volume 1 wraps (including the R2D2 wrap), Volumes 2 and 3 are available and include artwork from BB-8 to Han Solo.

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Porg - Yay or Nay?

It seems people have very strong opinions on the Porg, love ‘em or hate ‘em.  No matter your stance on them in The Last Jedi, you have to admit they’re cute on fingers. 

No matter how you choose to celebrate, dressing up or not, May the Fourth be with you!!!

Whatever Apocalypse Happens in Vegas…

When you think of Las Vegas usually gambling, shopping, fine dining and nightlife come to mind. However, a relatively new attraction may bring new meaning to the phrase, “What happens in Vegas...” 

Imagine you and your son are on a supply run in the middle of a zombie apocalypse. The hunt for canned foods can be a dangerous one with the undead about, so you have to watch each other’s backs. Or perhaps you and your best friend are on a rescue mission; the only problem is all the zombies between you and the person in need of rescuing. What do you do? If you said run and hide then Adventure Combat Ops (ACO) is probably not for you. But if you are looking for a firefight with some zombies in your crosshairs, then you couldn’t find a better place than Las Vegas.  

Source: Adventure Combat Ops

I’m sure most of us have wondered whether or not we could survive a zombie apocalypse. Now at ACO you can really find out if you have what it takes, without the loss of loved ones that would inevitably follow.

Adventure Combat Ops is the most realistic apocalyptic simulator in the world. Their 40,000 square foot indoor facility is fully immersive, affecting all of your senses with different sights, smells and sounds. ACO’s team of former Special Forces will prepare and train you on the best strategies for moving through a displaced town overrun with flesh-eating zombies. The total experience will take more than 1.5 hours. 

ACO is even getting raving reviews. One customer commented, “Amazingly fun! We had a great time, the staff is incredibly fun, and the experience is amazingly well organized and entertaining. If you are in Vegas, you can’t miss this!”

If you or your family are planning a trip to Las Vegas anytime soon, ACO is now accepting reservations on their website. Participants must be 16 years of age or older to join and all minors must be accompanied by an adult. 

Are you brave enough to test your zombie apocalypse skills? I wonder what zombies smell like? Hopefully, they don’t smell too bad.